2 research outputs found

    Visor de Realidad Aumentada en Museos (RAM) para Exposiciones Situadas en Entornos Cerrados

    Full text link
    [ES] La realidad aumentada es una tecnología que ha evolucionado en gran medida en los últimos tiempos. La excelente característica de integración entre el mundo real y el virtual convierten a la realidad aumentada en un elemento óptimo para la utilización de modelos 3D en escenarios reales. El Visor de Realidad Aumentada para Museos es un sistema interactivo que permite al visitante integrar en tiempo real los contenidos virtuales sobre los restos o ruinas de una exposición. A medida que el visitante orienta el visor, se realiza un tracking de la posición y perspectiva de la cámara, permitiendo al modelo 3D conservar la misma perspectiva que la del entorno real. Este artículo describe el concepto, arquitectura y tecnología empleada en este dispositivo así como las técnicas de procesado, renderizado y control empleadas.[EN] Augmented reality has been increasingly used for the last 10 years. Real and virtual world combination supported by this technology has made augmented reality become an essential element for computer generated data integration in real-world. Museum augmented Reality Viewfinder is an interactive system that allows visitors to overlay computer generate contents onto sites and archaeological exhibitions in real time. As the person move the camera around, the position and orientation of the camera perspective is tracked, allowing the overlaid material to remain tied to the physical world. This paper describes concept, architecture and technology inside the Museum augmented Reality Viewfinder, image processing, rendering and PTZ control techniques are also detailed.Flores Gutiérrez, M.; Rufete Martínez, T.; Macanás Vidal, J.; Martínez García, J.; López Martínez, CM.; Ramos Martínez, F. (2011). Visor de Realidad Aumentada en Museos (RAM) para Exposiciones Situadas en Entornos Cerrados. Virtual Archaeology Review. 2(3):87-91. https://doi.org/10.4995/var.2011.4619OJS879123T. Drummond and R. Cipolla (1999): "Real-time tracking of complex structures for visual servoing". In Workshop on Vision Algorithms, pp 69-84.G. Fernandez Navarro,(2009): "Museos de ciencia Interactivos", en Revista de Museología, pp. 22-23.M. Haller, W. Hartmann, T. Luckeneder, J. Zauner (2002): "Combining ARtoolkit with scene graph libraries". Augmented Reality Toolkit, The First IEEE International Workshop, 2pp. http://dx.doi.org/10.1109/art.2002.1106978W. Hoff, T. Lyon, K. Nguyen (1996): "Computer vision based registration techniques for augmented reality". Volume 2904, págs 538-548. Proc. of Intelligent Robots and Computer Vision XV, In Intelligent Systems and Advanced Manufacturing, SPIE, pp 19-21.H. Kato and M. Billinghurts (1999): "Marker tracking and hmd calibration for a video-based augmented reality conferencing system". In IWAR: Proceedings o the 2nd IEEE and ACM International Workshop on Augmented Reality, pp 85, Washinton, DC, USA, Octubre 1999. IEEE Computer Society. http://dx.doi.org/10.1109/IWAR.1999.803809T. Miyashita, P. Meier, T. Tachikawa, S. Orlic, T. Eble, V. Scholz, A. Gapel, O. Gerl, S. Arnaudov, S. Lieberknecht (2008): "An augmented Reality Guide". Symposium on Mixed and Augmented Reality archive Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality table of contents , pp 103-106.N. Mourkoussis, F. Liarokapis, J. Darcy, M. Pettersson, P. Petridis, P.F. Lister, M. White (2002), "Virtual and Augmented Reality Applied to Educational and Cultural Heritage Domains", Proc. Business Applications of Virtual Reality, BAVR 2002 - Workshop on Business Applications of Virtual Reality, Poznan, Poland, April 24-25, pp 367-372. ISBN: 83-916842-0-2.PLETINCKX, Daniel et al. (2004): "Telling the local story: an interactive cultural presentation system for community and regional settings", en Proceedings of the 5th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, VAST 2004. pp. 233-239.J. Santan Mestre, Joan - F.X. Hernández Cardona (2006) "Museología Crítica", Ediciones Trea, Gijón, España.D.Striker (2002), "Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers" ISWC Proceedings of the 6th IEEE International Symposium on Wearable Computers. 2002.A. Webster, S, Freiner, B. MacIntyre,(1996) et al "Augmented Reality in architectural construction, inspection and renovation." Proc ASCE Thid Congress on Computing in Civil Engineering, Anaheim, CA, June 17-19,pp 913-919,1996.R. Wojciechowski, K. Walczak, M. White, W. Cellary (2004): Building Virtual and Augmented Reality museum exhibitions. Proceedings of the ninth international conference on 3D Web technology, Monterey, California. Pp. 135-144. http://dx.doi.org/10.1145/985040.985060Michael Zoellner, Jens Keil, Timm Drevensek, Harald Wuest,(2009) "Cultural Heritage Layers: Integrating Historic Media in Augmented Reality," vsmm, pp 193-196, 15th International Conference on Virtual Systems and Multimedia. http://dx.doi.org/10.1109/vsmm.2009.3

    Simplificación de la escala de Barthel para el cribado de fragilidad y dependencia severa en pacientes pluripatológicos

    No full text
    corecore